Activité sur The Making of Tomb Raider
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a recommandé le livre
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· 2021
Résumé · Back in 1994 at the game company ‘CORE Design’ in Derby, Lara Croft was born. Through eighteen months of pure hard work from the team, Tomb Raider was released in 1996 and became the success that we see today; taking part in the mid-nineties celebrations of Brit-Pop and Girl Power. This is the story of the team who were involved in creating the first two games, then leaving the series to a new team in 1998. Lara Croft brought class, comedy, and a James Bondian role to the game, dreamt up by Toby Gard and helped to become a pitch with Paul Douglas. The game was a gamble, but because everyone at the company believed in it, it led to huge success for everyone, except for Toby and Paul. The Making of Tomb Raider goes into detail of how Lara and the games were born, alongside why Toby Gard and Paul Douglas left before the sequel was released. Throughout eleven chapters of countless interviews, this book will tell you who was responsible for creating the first two games; from its levels, its music, the many voices of Lara Croft, and much more. The team also reveals all about the star of the second game; Winston the Butler, and how he came to be by Joss Charmet. Over twenty people were interviewed for this story; from the pitch for what would be Tomb Raider, alongside the challenges along the way, up until the release of Tomb Raider 2 in 1997.
A bien des égards, ce nouveau livre-documentaire sur la création de Tomb Raider est une très très grande réussite. C'est un must read pour tous les fans anglophones intéressés par sa création. Il n'aborde pas tout à fait les mêmes sujets que le livre d'Alexandre Serel et, en ne se concentrant que sur deux oeuvres, il se permet d'aller beaucoup plus dans le détail. Pour mon plus grand plaisir. J'y ai retrouvé ce que je cherche dans ces livres, et ce que je ne trouve jamais. Je comptais mettre un...
Le 1 août 2026
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