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Saison 3

73 épisodes

(40 min)

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Filtrer

Saison 1

Saison 2

Saison 3

Épisodes

Modifier ma progression
3.1 – LA

S3 E1 3.1 – LA

ATV SEASON 3: NEW SHOW! This week, join our Los Angeles studio as we check in with the Studio Update, take a look at the flight-ready Reliant, and explore new clothing options coming to GrimHex Station.

Première diffusion : 28 juillet 2016

3.2 – UK

S3 E2 3.2 – UK

This week, join our Manchester studio as we check in with the Studio Update, take a look at the flight-ready Argo, and go Behind the Scenes with... well, you should just watch to find out...

Première diffusion : 4 août 2016

3.3 – Austin

S3 E3 3.3 – Austin

This week, join our Austin Studio where we find out what's new in Star Citizen, enjoy a fire side game design chat with Tony Z, then take a look at a new ship ready to enter our universe!

Première diffusion : 11 août 2016

3.4 – DE

S3 E4 3.4 – DE

This week, join our Frankfurt Studio where we find out what's new in Star Citizen, take a look at an awesome recap of GamesCom, then experience what it took to create the spectacular GamesCom Demo in two special behind the scenes featurettes.

Première diffusion : 25 août 2016

3.5 – UK

S3 E5 3.5 – UK

This week, join our UK Studio where we find out what's new in Star Citizen! Get a complete update of what the studio is working on from Nick Elms. A deep dive into the making of the Dragonfly as well as a special look at the future of ships from Nathan Dearsley.

Première diffusion : 1 septembre 2016

3.6 – LA

S3 E6 3.6 – LA

This week, join our LA Studio where we find out what's new in Star Citizen! Get a complete update of what the studio is working on from Eric Kieron Davis. A look at what makes the Caterpillar so exciting as well as a peek behind the curtain of the Cloud Imperium Tech Content Team.

Première diffusion : 8 septembre 2016

3.7 – Austin

S3 E7 3.7 – Austin

This week, we go out to our Austin Studio where John Erskine gives us an update on what the studio is working on. We go into the code with DevOps, take a look at the Herald as it nears completion and take a first look at our Music Logic system.

Première diffusion : 15 septembre 2016

3.8 – DE

S3 E8 3.8 – DE

This week, we go out to our Frankfurt Studio, where Brian Chambers updates us on the studio's progress and we get a complete look at the Vision Stabilization system from Ivo Herzeg himself.

Première diffusion : 22 septembre 2016

3.9 – UK

S3 E9 3.9 – UK

As Citizen Con approaches, this week's Around the Verse checks in with the UK studio and unveils a sneak peak at some of the changes to the flight model and the updated Lobby Interface.

Première diffusion : 29 septembre 2016

3.10 – UK

S3 E10 3.10 – UK

Around the Verse visits the UK this week. See what went into making the Polaris, discover where we drew inspiration for the wrecked Javelin in the Homestead demo, and hear how the audio team whips up an auditory sandstorm. Check out all that and more in this week’s ATV.

Première diffusion : 20 octobre 2016

3.11 – DE

S3 E11 3.11 – DE

Our Frankfurt office is front and center in this week’s Around the Verse. Brian Chambers provides a studio update, and the planetary tech team does a deep dive into some of the cool features planned for future releases. Plus, get an update on Alpha 2.6 from hosts Sandi Gardiner and Forrest Stephan.

Première diffusion : 27 octobre 2016

3.12 – Austin

S3 E12 3.12 – Austin

Chris Roberts and Sandi Gardiner host this week’s installment of Around the Verse. They provide details on the status of 2.6 before heading to Austin for a studio update. There's also a look behind the scenes at what it takes to get animations from the performance capture stage into the game.

Première diffusion : 3 novembre 2016

3.13 – LA

S3 E13 3.13 – LA

Our Los Angeles studio is the focus of this week’s Around the Verse. Chris Roberts and Sandi Gardiner host a super-sized episode featuring an update on the progress of 2.6, an extensive look at current Engineering tasks, and a special edition segment on the revamped character pipeline.

Première diffusion : 10 novembre 2016

3.14 – DE

S3 E14 3.14 – DE

Chris Roberts and Forrest Stephan host this week’s Around the Verse, which travels to our studio in Frankfurt, Germany. The show includes updates to weapon and environment art and a special feature focused on Star Marine and its progress.

Première diffusion : 24 novembre 2016

3.15 – UK

S3 E15 3.15 – UK

Sandi Gardiner and Sean Tracy host this week’s Around the Verse, which features updates from our UK office. In this episode, we show off a ton of cool features from Alpha 2.6, like new camera options and the implemented ship balance, and Sean Tracy challenges the community to GIF him.

Première diffusion : 1 décembre 2016

3.16 – ATX

S3 E16 3.16 – ATX

Animation is the name of the game for this week’s Around the Verse. Animation Director Steve Bender and CG Supervisor Forrest Stephan host this week’s episode, which checks in on our Austin devs who update us on a bunch of different animations, and also reveal details about the new and improved Hornet.

Première diffusion : 8 décembre 2016

Pirate Swarm

S3 E17 Pirate Swarm

Around the Verse returns with a new format that focuses on specific aspects of the game rather than one particular studio. Chris Roberts and Sandi Gardiner host this week’s show, which features a look at the work that went into the new and improved pirate swarm in Alpha 2.6.

Première diffusion : 19 janvier 2017

Engineering Intelligence

S3 E18 Engineering Intelligence

This week’s Around the Verse does a deep dive into subsumption. Persistent Universe Director Tony Zurovec and Lead AI Programmer Francesco Roccucci sit down for an in-depth chat about what to expect and fields questions from the community. Also, our UK studio provides an update on the MISC Razor, VFX for the Caterpillar and Herald, and a glimpse at upcoming surface outposts.

Première diffusion : 26 janvier 2017

The Music of Squadron 42

S3 E19 The Music of Squadron 42

Around the Verse explores the art and tech behind the score for Squadron 42. Composer Geoff Zanelli (Pirates of the Caribbean: Dead Men Tell No Tales, The Pacific, Outlander) walks us through his process, while Ross Tregenza and Lee Banyard discuss the technical challenges for the CIG Audio team. Sandi Gardiner and Josh Herman host this week’s episode, which also includes an update with Brian Chambers from Foundry 42 in Germany.

Première diffusion : 2 février 2017

Ship Pipeline Pt. 1: Concept to Greybox

S3 E20 Ship Pipeline Pt. 1: Concept to Greybox

Discover how a ship like the Drake Buccaneer goes through our production pipeline. Sandi Gardiner and Forrest Stephan host this episode, which also features an update from Jake Ross in our Austin studio.

Première diffusion : 9 février 2017

Super Hornet & Multi-Region Servers

S3 E21 Super Hornet & Multi-Region Servers

Chris Roberts and Sandi Gardiner host this week’s Around the Verse, which focuses on the cloud architecture essential for multi-region servers and supporting Star Citizen's vast size and array of options. Also, Phil Meller and Mici Oliver provide an update from our UK office. Make sure you stick around for a special reveal at the end.

Première diffusion : 16 février 2017

Spectrum and LA Studio Update

S3 E22 Spectrum and LA Studio Update

On this week’s episode of Around The Verse, Chris Roberts and Sandi Gardiner get an inside look at our new community platform, Spectrum. They also show a sneak peek of the Anvil Hurricane concept fighter ship, so watch til the end for that special preview.

Première diffusion : 23 février 2017

Hurricane & Character Customization

S3 E23 Hurricane & Character Customization

This week on Around the Verse, Chris Roberts and Tony Zurovec reveal how the Star Citizen vehicular modular system was leveraged into a character customization system, we head to Frankfurt for a studio update, and a special installment of Ship Shape dives into the Anvil Hurricane. The 3Lateral presentation can be seen here: https://www.twitch.tv/videos/125625961?t=06h56m22s

Première diffusion : 2 mars 2017

Level Design

S3 E24 Level Design

Lead Technical Designer Kirk Tome joins Sandi Gardiner on this week’s episode to share a detailed look on level design. Studio Director & Global Head of Production Erin Roberts reports on the UK’s progress in this week’s studio update.

Première diffusion : 16 mars 2017

What is Mega Map?

S3 E25 What is Mega Map?

Sandi Gardiner and Forrest Stephan share how Mega Map improves playability in Star Citizen, while Eric Davis stops by with the Los Angeles studio update.

Première diffusion : 23 mars 2017

Ship Pipeline Pt. 2: Greybox to Flight Ready

S3 E26 Ship Pipeline Pt. 2: Greybox to Flight Ready

In this week’s episode, hosts Eric Kieron Davis and Steve Bender check in with Germany for their studio update and share part two of the Drake Buccaneer Ship Pipeline.

Première diffusion : 30 mars 2017

Trouble at Drake

S3 E27 Trouble at Drake

Chris Roberts and Eric Kieron Davis share the recent Drake Interplanetary controversy. Learn about the upcoming planetary outposts and hear the latest from the Austin and Turbulent offices.

Première diffusion : 6 avril 2017

Javelin: The UEE's Destroyer

S3 E28 Javelin: The UEE's Destroyer

Sandi Gardiner and Forrest Stephan share the UK studio update and a look at the Aegis Javelin.

Première diffusion : 14 avril 2014

The Banu Defender

S3 E29 The Banu Defender

Chris Roberts and Sandi Gardiner are all about the Banu. Also, the Los Angeles studio shares their update.

Première diffusion : 20 avril 2017

Breaking the Game

S3 E30 Breaking the Game

Chris Roberts and Sandi Gardiner share the Frankfurt studio update. Also, get some insight on the department responsible for assuring the quality of Star Citizen.

Première diffusion : 27 avril 2017

Connecting the Universe

S3 E31 Connecting the Universe

Chris Roberts and Sandi Gardiner share the Austin and Turbulent studio updates. They also share a look at Dev Ops, who make Star Citizen function.

Première diffusion : 4 mai 2017

Universal Interaction

S3 E32 Universal Interaction

Hosts Eric Kieron Davis and Kirk Tome share a look at player interaction and get an update from the Manchester studio.

Première diffusion : 11 mai 2017

Lighting the Universe

S3 E33 Lighting the Universe

Sandi Gardiner and Forrest Stephan preview the Aegis Eclipse and share an in-depth look at game lighting. The Los Angeles studio checks in with their monthly update.

Première diffusion : 18 mai 2017

Eclipsing the Competition

S3 E34 Eclipsing the Competition

Sean Tracy and Josh Herman host this week’s Around the Verse, which features an update from our German office and a Ship Shape segment focused on the Aegis Eclipse.

Première diffusion : 25 mai 2017

Upgrading Ships to Item 2.0

S3 E35 Upgrading Ships to Item 2.0

Learn how the implementation of Item 2.0 will affect your ship. Sandi Gardiner and Eric Kieron Davis host this week’s episode, which also features studio updates from Austin and Turbulent.

Première diffusion : 1 juin 2017

Upgrading Ships to Item 2.0, Part 2

S3 E36 Upgrading Ships to Item 2.0, Part 2

Chris Roberts and Sandi Gardiner host today's episode, which features a UK studio update and part two of our feature on how Item 2.0 affects ships.

Première diffusion : 8 juin 2017

Serialized Variables

S3 E37 Serialized Variables

Chris and Erin Roberts host this week’s episode, which focuses on how serialized variables make networking a game of this size and scope possible. Plus, Los Angeles provides a studio update.

Première diffusion : 15 juin 2017

Building Solar Systems & Nox Preview

S3 E38 Building Solar Systems & Nox Preview

Chris Roberts and Eric Kieron Davis host this week’s episode, which features a studio update from Frankfurt, a Ship Shape focused on the Nox and a deep dive into how we’re creating entire solar systems.

Première diffusion : 22 juin 2017

Engine Trails and VFX Particle Effects

S3 E39 Engine Trails and VFX Particle Effects

Chris Roberts and Sandi Gardiner host this week’s episode, which features an update from Austin and Turbulent. Plus, it explores some of the cool ship effects, like engine trails, being worked on by our VFX team.

Première diffusion : 29 juin 2017

Crafting Procedural Moons

S3 E40 Crafting Procedural Moons

Chris Roberts and Sandi Gardiner host this week’s episode, which explores how we craft our procedural moons. Plus, there’s an extensive update from our F42 offices in the UK.

Première diffusion : 6 juillet 2017

The Shape of Derelict Ships

S3 E41 The Shape of Derelict Ships

Derelict ships are the star of this week’s episode. Learn all about how we’re designing a diverse set of shipwrecks. Sandi Gardiner and Chris Smith host the show, while Eric Kieron Davis provides an update from our LA studio.

Première diffusion : 13 juillet 2017

Kiosks and Commodities

S3 E42 Kiosks and Commodities

Sandi Gardiner and Will Weissbaum host this week’s episode, which focuses on kiosks and commodities coming in 3.0 and beyond. Plus, Brian Chambers provides an update from F42 Frankfurt.

Première diffusion : 20 juillet 2017

Cyclone and Ship Persistence

S3 E43 Cyclone and Ship Persistence

Chris Roberts and Sandi Gardiner host this episode, which features a look at the Tumbril Cyclone and an exploration of the tech needed to get one ship to persist in another ship’s hangar. Plus, Austin and Turbulent provide updates.

Première diffusion : 27 juillet 2017

Secondary Viewports

S3 E44 Secondary Viewports

Chris Roberts and Sandi Gardiner host this week’s episode featuring a segment on the tech behind rendering holograms and comms in real time.

Première diffusion : 4 août 2017

Making mobiGlas Matter

S3 E45 Making mobiGlas Matter

Chris Roberts and Sandi Gardiner host this episode, which explores the mobiGlas. Plus, we debut “Burndown,” a segment featuring various bugs and blockers affecting 3.0.

Première diffusion : 10 août 2017

Outposts and Environmental Storytelling

S3 E46 Outposts and Environmental Storytelling

Surface outposts are the focus of this week’s episode, as we explore all the details that go into crafting a memorable destination. Plus, hosts Sandi Gardiner and Forrest Stephan bring you another installment of “Burndown.”

Première diffusion : 17 août 2017

Burndown Episode III

S3 E47 Burndown Episode III

Around the Verse is on hiatus this week while we’re at Gamescom, but we still have a “Burndown” tracking our work on 3.0. Get updates on bugs currently affecting animations, retractable landing gear and more.

Première diffusion : 24 août 2017

Gamescom 2017 Behind the Scenes

S3 E48 Gamescom 2017 Behind the Scenes

Sandi Gardiner and Steve Bender host this week’s episode, which features another installment of “Burndown” and an exclusive look behind the scenes at Gamescom.

Première diffusion : 31 août 2017

Stamina and the Actor Status System

S3 E49 Stamina and the Actor Status System

Be sure to catch your breath before checking out this episode. Sandi Gardiner and Jeremiah Lee host and bring you an in-depth look at the new stamina system as well as another installment of “Burndown.”

Première diffusion : 7 septembre 2016

Choice & Consequences, the Mission System

S3 E50 Choice & Consequences, the Mission System

Sandi Gardiner and Josh Herman host this week’s episode of Around the Verse. This episode explores the upcoming mission system and includes another installment of “Burndown."

Première diffusion : 14 septembre 2017