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Concevoir un jeu vidéo

Concevoir un jeu vidéo

le 22 sept. 2014

Concevoir un jeu vidéo ... de type AAA ... et en s'informant à côtée

Le présent livre aborde de manière assez générale l'ensemble du processus de création d'un jeu. On notera cependant qu'uniquement certains points (conception) sont développés alors que d'autres sont...

Game Testing: All in One

Game Testing: All in One

le 21 janv. 2014

Deep dive into the Game Testing world

This book goes into the various type of testing, covering also the methodologies used. It provides great content with great examples from various existing games. However lot of content is clearly...

Game Development Essentials: Game Qa & Testing

Game Development Essentials: Game Qa & Testing

le 21 janv. 2014

Overall about Game QA & Testing

This book cover all the QA & Testing work applied to Video Games. Disciplines, categorization of bugs, working as a tester are covered. It's a complete and useful overview. However it lacks of...

Game Development Essentials: Game Project Management

Game Development Essentials: Game Project Management

le 9 janv. 2014

An overview too general even for soon to be Project Manager

The book provides a good global overview over all aspect of conducting a project, from the actors, the steps of production, the files to use, etc. However it fails to give examples and moreover to...

100 Principles of Game Design

100 Principles of Game Design

le 9 juil. 2013

Critique de 100 Principles of Game Design par elProducer

A great book for all game designers who want just facts and references on 100 important principles & theories of game design : ex: game loop, etc.

The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

le 16 avr. 2013

Critique de The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! par elProducer

The book is only about references of inventors, companies, famous games. No help other than to "sell it".