Cover Everything to Play For

Everything to Play For

How Videogames Are Changing the World

2024

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Livre · 17 septembre 2024 (Royaume-Uni)

Genres : Essai, Culture & société, Jeu vidéo, Politique & économie
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An insider’s account of the videogame industry telling how gaming can become a force for good Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven... Voir plus